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I don't see why they can't do that or what the limitation is since the current system on Switch makes a new bloody game every time you try to join someone anyway!
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D3 is almost tailored end game for solo GR pushing with the odd bounty hunt. The problem is the D3 console system shouldn't be the target they're aiming for - D2 is alot more dependent on group play especially at end game for runs or PvP. finding 4 man bounties or rift sessions even this late into its life on the lesser popular platform is still easy). I didn't like the D3 system but it actually worked when I needed it to on PS4 (e.g. As soon as we have a firmer gauge on timing, we’ll update the community so players will have more than enough time to prepare for their ladder journeys.ĮDIT - I also just looked at this for the first time in a couple hours or so, and I read "Hi everyone" in wudijo's voice in my head. We’ll be launching the first season of ladder rank play with a handful of critical bug fixes to ensure this competitive experience is smooth at the beginning of this exciting event. We know many players are itching to imbue their character’s name on the leaderboards to claim their legacy.
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We don’t have a specific time we’re ready to share, but this is a priority for our team as we progress forward. We made this decision because we wanted to give players a fair chance to partake in the first season’s race on an equal playing field, especially if there were launch stability issues that could impose on this competitive experience.įollowing our launch on September 23, we’re continuing to evaluate our implementation of ladder rank play in Diablo II: Resurrected. In August, we shared that Ladder rank play in Diablo II: Resurrected would be available post-launch. Last updated at 14:00:17 UTC Weekly Help Desk RAGE Loot Thread Trade Thread
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